Echoes serve as the primary collectible in Abyssal, the Roblox climbing adventure created by nextReality Games. Community documentation confirms there are currently 82 Echoes placed throughout the Abyss, which unlock progression doors, cosmetic vaults, and count toward the Available Collectibles board at the end of the climb.
Confirmed Echo Locations and Heights
Echoes are scattered vertically from the starting grounds through higher floors. While many Echoes are tucked into hidden paths or co-op jumping puzzles, several have exact coordinates and documented positions.
| Echo Name / Identifier | Height / Floor | Exact Location Details | Special Traversal Requirement |
|---|---|---|---|
| In the Training Grounds | 0m (Ground) | Main path leading outside from the Training Grounds | None |
| Sanctum Market Ruins | 3m (Ground) | Secluded tower with horizontal beams near Abyssal Sanctum Market, right of dye store | Basic climbing |
| Dye Shop Pedestal Echo | 21m (Ground) | Trees near the Dye Shop; drop down between pillars to the pedestal | Tree climb and controlled drop |
| Waterfall Co-op Echo | 21m (Ground) | Near the waterfalls on the lower level | Co-op partner jump, or solo via Moon Jump Witness |
| Bottom of the Well | 807m (Floor 4) | Well area at the entry segment of Floor 4 | None |
| In a Silo | 827m (Floor 4) | Silo structure along the Floor 4 Ascent path | Standard climbing |
| A Hoverer's Reward | 907m (Floor 4) | Hover Challenge Room down the path after the three conveyor belts | Hover ability |
| Atop the Floor 4 Watchtower | 940m (Floor 4) | Elevated watchtower on Floor 4 Ascent | Vertical parkour |
| An Echo of Lucius | 952m (Floor 4) | Floor 4 Ascent near the second conveyor room holding Lucius | Conveyor navigation |
| Above the Suspended Cables | 997m (Floor 4) | Suspended cable system on Floor 4 | High-wire precision jumps |
| An Echo of Cooperation | 1010m (Floor 4) | Co-op puzzle section along Floor 4 Ascent | Partner juice boost or co-op jump |
| Beneath Refinery Overlook | 1029m (Floor 4) | Positioned below the Refinery Overlook platform | Drop down / descent navigation |
| Along the Path of Cooperation | 1142m (Floor 4) | Higher section of Floor 4 cooperative route | Partner boost or specialized abilities |
| Above the Miasma Reservoir | 1182m (Floor 4) | Elevated structure above the reservoir area | Requires 25-Echo reservoir access |
| Above a Bandit's Campfire | 1231m (Floor 4) | Directly suspended above the bandit campsite | Standard parkour |
| An Echo of Zani | 1386m (Floor 4) | High elevation checkpoint area on Floor 4 | High-altitude platforming |
| Eclipse Hideout Echo | Floor 3 Ascent | Inside the 30-Echo vault room below Eclipse Hideout | Dash, High Jump, or Hover |
Echo Door Requirements and Rewards
Echoes act as keys to open sealed doors throughout the map. Some gates block access to functional services, while others protect high-tier cosmetics and unique Witnesses.
| Echo Threshold | Door Location | Key Contents and Rewards | Notes |
|---|---|---|---|
| 4 Echoes | Ground Level | Witness Store access | Basic early-game progression gate |
| 25 Echoes | Before Beginner's Grotto | Artemis's house, Golden Armbands, Pale Golden Dye, Neon Golden (glow) Dye, Dark Golden Dye | Also unlocks the Miasma Reservoir entrance |
| 30 Echoes | Floor 3 Ascent (below Eclipse Hideout) | Mask of Possession, Wings of Possession, plus 1 collectible Echo | Requires Dash, High Jump, or Hover to reach the door |
| 45 Echoes | Bottom of Purple Tower (via SATU teleporter) | Mask of Vision | Reached by gliding to a secret chamber and finishing the course |
| 50 Echoes | Abyssal Sanctum Market (VIP room in starter shop) | VIP White Dye, Insight Set, Echo Mask, SATU teleporter to Icarus | Teleports to a chamber housing the Legendary Glide Witness, Icarus |
| 60 Echoes | Floor 7 (Abyssal Archives via fallen log rope) | Full Scholar Set (excluding Horns of the Scholar B) | Cross the log, climb the rope on the round building |
| 85 Echoes | Floor 7 | None confirmed | Currently impossible to open; only 82 Echoes exist in the game |
The 85-Echo door originally required 75 Echoes before a game balance update on May 9, 2026. Because only 82 Echoes are currently implemented across all floors, this vault remains inaccessible without further map expansions.
Movement Mechanics and Tools for Echo Hunting
Reaching out-of-the-way Echoes relies on specific movement mechanics, partner synergy, and tracking items:
- Partner Juice and Double Jumps: The core game mechanic grants players an extra double jump when standing near another climber. Standing close allows players to transfer boost energy ("juice"), letting teammates clear massive gaps.
- Rewind Mechanic: Holding the "E" key rewinds your character's position across previous seconds. This eliminates lethal falls and lets you retry difficult jumps without losing height progress.
- Witness Abilities: Equipping specific Witnesses provides innate mobility perks like Moon Jump, Dash, High Jump, Hover, or Legendary Glide (granted by Icarus in the 50-Echo room). These skills let solo climbers reach spots that otherwise demand a co-op partner.
- Echo Tracker Gamepass: Available for 160 Robux in the game store, the Echo Tracker displays active icons for Echoes across the entire abyss, pinpointing collectibles through walls and vertical layers.
Collection Milestones and Badges
The game tracks total pickups through sequential milestone badges awarded in increments of 5:
- Collected 5 Echoes
- Collected 10 Echoes
- Collected 15 Echoes
- Collected 20 Echoes
- Collected 25 Echoes
- Collected 30 Echoes
- Collected 35 Echoes
- Collected 40 Echoes
- Collected 45 Echoes
- Collected 50 Echoes
- Collected 55 Echoes
- Collected 60 Echoes
- Collected 65 Echoes
- Collected 70 Echoes
Frequently Asked Questions
How many total Echoes can you collect in Abyssal?
According to public wiki records, there are currently 82 collectible Echoes placed across the game world.
Can you open the 85-Echo room on Floor 7?
No. The 85-Echo room cannot be opened through standard gameplay because the total number of accessible Echoes stops at 82.
Can you get co-op Echoes without a partner?
Certain cooperative Echoes, such as the 21m Waterfall Echo, can be collected solo if you equip a Witness that provides mobility skills like Moon Jump, Dash, or High Jump. Others are designed to be climbed by sharing jump boosts with nearby players.
What does the Echo Tracker gamepass do?
The Echo Tracker gamepass costs 160 Robux and makes Echoes visible from anywhere in the Abyss, allowing you to identify hidden rooms and offshoot paths without guessing.













